import 'package:flutter/material.dart';
import 'package:tetris_series/gamer/gamer.dart';
import 'package:tetris_series/panel/page_land.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Tetris-Series',
      theme: ThemeData(
        primarySwatch: Colors.blue,
      ),
      home: Scaffold(
        body: PageLand()
      )
    );
  }
}


class _MyHomePage extends StatefulWidget {
  @override
  State<StatefulWidget> createState() => new _MyHomePageState();
}

class _MyHomePageState extends State<_MyHomePage> {
  @override
  Widget build(BuildContext context) {
    // TODO: implement build
    return new Center(
      child: Text("Hello World!!"),
    );
  }
}

